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Grey decision-making for a billiard robot

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Billiard is one of the most complex games to play in the real world。 A player needs to visualize the situation between balls and pockets and to score the ball into the designate pocket by his/her own experience。 A billiard robot is developed to imitate the behavior of human beings to play billiard。 There are machine vision, decision-making, control and actuating subsystems in the experiment setup。 The objective of this paper is to design a decision algorithm for a billiard robot by using grey theory。 The results indicate that the decision algorithm work very well in both the simulation and experiment。

intelligent robotsrobot visiongrey systemsdecision theorysportgrey decision-makingbilliard robotmachine visionactuating subsystemdecision algorithm

Z.M. Lin、J.S. Yang、C.Y. Yang

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Dept. of Mech. & Electro-Mech. Eng., Tamkang Univ., Taipei, Taiwan

Systems, Man and Cybernetics, 2004 IEEE International Conference on

p.5350-5355

2004