Handle Controller Design Strategies for the 3D Model Creation Process
As the content and quality of 3D models in media and entertainment works continue to improve,the design of auxiliary controllers in the process of 3D model creation has also become an important design direction.As a supplement to traditional 3D model software controllers,joystick controllers are able to improve the user's work efficiency through quick key commands,making them more focused on the process of model creation itself.The article takes the joystick type 3D model creation assistant controller as the main target product,and puts forward the corresponding design strategy from the form level,function level and software level,which is of reference significance for the grip design and interaction design of the joystick controller in the process of 3D model creation.