首页|面向三维模型创作过程的手柄控制器设计策略

面向三维模型创作过程的手柄控制器设计策略

扫码查看
随着三维模型在媒体作品、娱乐作品中的内容与质量上不断提升,三维模型创作过程中的辅助控制器设备的设计也成为一个重要的设计方向,手柄控制器作为对传统的三维模型软件控制器的补充,能够通过快捷的按键指令提高使用者的工作效率,使其更专注于模型创作的过程本身.本文以手柄类型的三维模型创作辅助控制器为主要目标产品,从形态层面、功能层面、软件层面共三个层面提出对应的设计策略,对手柄控制器在进行三维模型创作过程中的握持设计、交互设计具有参考意义.
Handle Controller Design Strategies for the 3D Model Creation Process
As the content and quality of 3D models in media and entertainment works continue to improve,the design of auxiliary controllers in the process of 3D model creation has also become an important design direction.As a supplement to traditional 3D model software controllers,joystick controllers are able to improve the user's work efficiency through quick key commands,making them more focused on the process of model creation itself.The article takes the joystick type 3D model creation assistant controller as the main target product,and puts forward the corresponding design strategy from the form level,function level and software level,which is of reference significance for the grip design and interaction design of the joystick controller in the process of 3D model creation.

three-dimensional modelhandle controllerdesign strategy

王子奇、马晓龙

展开 >

北京印刷学院,北京 102600

三维模型 手柄控制器 设计策略

2024

北京印刷学院学报
北京印刷学院

北京印刷学院学报

影响因子:0.247
ISSN:1004-8626
年,卷(期):2024.32(12)