首页|基于AIGC的儿童自创造性虚拟绘画系统构建与设计

基于AIGC的儿童自创造性虚拟绘画系统构建与设计

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随着虚拟现实、增强现实、人工智能等技术的快速发展,元宇宙作为一个虚拟交互式的数字空间得以实现,其应用在美术教育领域可提供更加情境化、个性化、生动的学习方式和体验.元宇宙教育平台构建需要大量创作内容作为支撑,而AIGC正好可提供数字化创作内容.在儿童绘画中,基于AIGC和元宇宙的概念可提供多样化的创作工具和虚拟场景,发挥儿童的主体性.本研究首先基于皮亚杰认知理论探究了儿童美术教育的需求,然后基于AIGC和心流理论,以儿童二维绘画为基础构建和设计了儿童自创造性虚拟绘画系统.该系统经实验验证科学合理,可以激发儿童对绘画的热爱以及想象力和创造力.
Construction and Design of Self-created Virtual Painting System for Children Based on AIGC
With the rapid development of virtual reality,augmented reality,artificial intelligence and other technologies,meta-universe as a virtual interactive digital space can be realised,and its application in the field of art education can provide a more contextualised,personalised and vivid learning style and experience.However,the construction of meta-universe education platform requires a large amount of creative content as support,and AIGC can provide the digital creative content.In children's drawing,the concepts based on AIGC and meta-universe can provide diversified creative tools and virtual scenarios to fulfil children's subjectivity.This study first explores the needs of children's art education based on Piagetian cognitive theory,and then constructs and designs a children's self-created virtual painting system based on AIGC and mind-flow theory,which is experimentally verified to be scientific and reasonable,and can stimulate children's love of painting as well as their imagination and creativity.

AIGCmeta-universe education platformchildren's paintingimmersive experiencevirtual interaction

张文利、张健一、赵庭松、仝文佳

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北京工业大学信息学部

北京工业大学艺术设计学院

AIGC 元宇宙教育平台 儿童绘画 沉浸式体验 虚拟交互

北京工业大学'创新创业'教育教学专项改革课题

ER2022GGZX006

2024

包装与设计
中国包装进出口广东公司

包装与设计

影响因子:0.034
ISSN:1007-4759
年,卷(期):2024.(2)
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