首页|基于外骨骼机器人的运动康复游戏设计研究

基于外骨骼机器人的运动康复游戏设计研究

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运动康复训练对脑卒中患者的身心恢复至关重要,需要科技创新和心理情感支持以增强用户的参与度和积极体验.为了应对跨学科合作和多种利益相关者带来的设计挑战,本研究梳理了服务系统、人机交互系统、游戏系统与定制化硬件在设计实践中的关系,明确了游戏前、中、后作为训练服务的3个阶段,提出了结合目标维度、反馈与奖赏维度、难度平衡维度的设计框架和整合多种策略的设计流程;最终,基于新型外骨骼机器人技术,完成了运动康复游戏的设计、开发与用户测试.测试结果显示,该游戏在用户体验的流畅性和积极情绪方面具有一定潜力,所提出的框架和流程可为多学科协作下的康复游戏设计和基于定制化硬件的康复游戏开发提供参考.
Research on Motion Rehabilitation Game Design Based on Exoskeleton Robots
Motor rehabilitation training is crucial for the physical and mental recovery of stroke patients,necessitating technological innovation and psychological-emotional support to enhance user engagement and positive experience.To address the design challenges posed by interdisciplinary collaboration and diverse stakeholders,this study systematically examined the relationships among service systems,human-computer interaction systems,game systems,and customized hardware in design practice.It delineated the three stages of training services-pre-game,in-game,and post-game-and proposed a design framework incorporating target dimensions,feedback and reward dimensions,and difficulty balancing dimensions,alongside a design process integrating multiple strategies.Ultimately,leveraging novel exoskeleton robot technology,the study completed the design,development,and user testing of a motor rehabilitation game.The test results indicated that the game has considerable potential in terms of user experience smoothness and positive emotional impact.The framework and process proposed in this study provide valuable references for the design of rehabilitation games and the development of rehabilitation games based on customized hardware in a multidisciplinary collaboration context.

exoskeleton robotstrokemotion rehabilitationdesign research

陈琦、廖玥如、黄家毅、姜卓言

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武汉纺织大学传媒学院

清华大学美术学院

武汉大学动力与机械学院

外骨骼机器人 脑卒中 运动康复游戏 设计研究

2024

创意与设计
江南大学 中国轻工业信息中心

创意与设计

影响因子:0.188
ISSN:1674-4187
年,卷(期):2024.(3)
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