Design and Implementation of Electronic Games Based on Unity 3D
This paper expounds the design and implementation of a Box Man parkour game based on the Unity 3D platform,combined with the C# programming language,using the MVC model for centralized code management and reusability.The game adopts a vertical 3D interface,mainly realizing functions such as random scene jumping,character movement jumping,etc.The obstacle blocking function is achieved through colliders,and the camera follows the character's movement in real time.Players earn higher points by constantly moving forward and avoiding obstacles.If a player dies,they can be resurrected using the points earned,thereby increasing their gameplay time.Through this game,players can experience the joy of parkour games and gain a sense of achievement.