首页|虚拟现实中的大模型技术研究进展与趋势

虚拟现实中的大模型技术研究进展与趋势

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随着计算机技术的发展,虚拟现实(VR)技术日趋成熟,已在多种应用场景下为用户带来了沉浸式和高质量的体验,成为计算机图形学与人机交互领域的重要研究方向.大模型技术作为近来备受关注的研究热点,吸引了大量学者的关注,并为各个领域的经典问题提供了新的解决方法和思路.然而,目前在VR领域,关于大模型技术应用进展的综述性研究仍然匮乏.为弥补这一研究空白并进一步启发后续工作,本文搜集、整理并归纳了近年来在VR环境中与大模型相关的研究论文,对大模型技术的原理和代表性模型分类概述,并从内容生成和人机交互 2 个方面详细分析大模型技术的研究进展和应用场景,最后总结探讨了VR环境中使用大模型所面临的困难和挑战,并展望其未来发展趋势.
Research progress and trends in large model technologies for virtual reality
With the advancement of computer technology,virtual reality(VR)has matured,offering users immersive and high-quality experiences across various applications.VR has become a pivotal research direction in computer graphics and human-computer interaction.Large model technologies,a prominent research focus,have provided novel solutions and ideas for classic problems across multiple fields.However,there remains a notable shortage of comprehensive reviews on the application of large model technologies within the VR domain.To address this research gap and stimulate future work,this paper systematically collected,organized,and synthesized recent studies on the utilization of large models in VR environments.It outlined the fundamental principles and representative categories of large models,followed by a detailed analysis of their research progress and applications in two main areas:content generation and human-computer interaction.Finally,the challenges associated with integrating large models into VR environments were discussed,along with prospects for future development trends in this field.

virtual realitylarge modelcontent generationhuman-computer interactionsurvey

杨浩中、孔笑宇、辜睿坤、汪淼

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北京航空航天大学虚拟现实技术与系统全国重点实验室,北京 100191

中关村实验室,北京 100094

虚拟现实 大模型 内容生成 人机交互 综述

2024

图学学报
中国图学学会

图学学报

CSTPCD北大核心
影响因子:0.73
ISSN:2095-302X
年,卷(期):2024.45(6)