Design and Implementation of Simulation System for Archive Grasping Robot Arm Based on Unity3D
With the increasing demand for unmanned and automated systems in the industrial field,multi degree of free-dom robotic arms are increasingly widely used in the industrial field.This paper designs a six axis robotic arm simulation system based on Unity3D and applies it to the field of entity file management.The system allows users to control the mo-tion of the virtual robotic arm through a software interface,and achieve collision detection between the robotic arm,end fix-ture,and working environment,ensuring the safe execution of tasks by the system.The system adopts UGUI for interactive interface,uses Unity matrix and vector interface for forward and inverse kinematics algorithms,and uses Articulation dynam-ics components for motion control.To address collision issues,the BoxCollider component and OBB intersection detection algorithm are adopted.This paper provides a simulation interface diagram based on Unity3D,and verifies through simulation of accessing file boxes that the system can safely and smoothly execute tasks.
Unity3Drobotic armsimulation system softwarecollision detection