Design of a Graphics Soft Rendering Engine Based on a General-Purpose Processor
The airborne graphics rendering engine is a core component of cockpit display devices.In response to the low-cost and low-power requirements of some airborne cockpit display devices,a general processor-based graphics soft rendering engine implementation scheme is proposed.The OpenGL rendering pipeline function is implemented through software,and is then tested and verified on an embedded hardware platform.The test results demonstrate the effective-ness and superiority of this scheme.