Qualitative study on the cognition and needs of gestational diabetes patients towards the development of a diet-related health education game-based mini-program
Objective To explore the needs of patients with gestational diabetes mellitus(GDM)regarding the development of a diet health education game-based mini-program.Methods Employing a descriptive qualitative research approach,15 pregnant patients with GDM were selected via purposive sampling from obstetrics clinics for semi-structured in-depth interviews.Data were analyzed and themes refined using content analysis.Results Four themes and nine sub-themes were identified,including routes of obtaining dietary education information in gestational diabetes(acquiring from professional medical teams,acquiring from social media plat-forms),attitudes towards electronic games(preferences for electronic games,attitudes towards diet education game mini-pro-grams),expectations for the design of the game-based mini-program(balancing benefits and user-friendliness during application process,access to comprehensive and rich dietary information for gestational diabetes,provision of customized personalized dietary information),and challenges faced in gamified health education(vividness and professionalism of gamified scenarios,life-like game scenarios).Conclusion Before developing a diet-related health education game-based mini-program for GDM patients,medical staff should fully understand the users'needs to offer a fun and feasible tool for dietary guidance.
gestational diabetes mellituspregnant womenglucose managementdietary managementgamesgame-based educationhealth educationqualitative research