首页|探索游戏与非游戏界限:游玩框架——访谈美国东北大学Celia Pearce教授

探索游戏与非游戏界限:游玩框架——访谈美国东北大学Celia Pearce教授

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如何识别生活中的"游戏"时刻,是Celia Pearce教授在其即将出版的书籍《游玩框架》(PlayFrames)中所探讨的核心议题.Pearce教授在本次访谈中,详细阐述了她提出的"游玩框架"理论,这一理论建立在格雷戈里·贝特森(Gregory Bateson)和欧文·戈夫曼(Erving Goffman)等学者的研究基础上,旨在探讨"游戏"时刻与日常生活之间的边界.Celia Pearce教授同时分析了游玩框架的组成部分,并通过具体案例阐释了游玩框架理论的应用价值.此外,还强调了"游玩素养"(Play Literacy)的重要性,即识别和理解不同游玩框架的能力,对于区分现实生活与游玩情境至关重要.
Playframes for Exploring the Boundary between Games and Non Games:an Interview with Professor Celia Pearce from Northeastern University
The theme of Professor Celia Pearce's upcoming book,PlayFrames is how to identify game moments in life.In this interview,Professor Pearce has detailed the PlayFrames theory she proposes.This theory builds upon the work of researchers such as Gregory Bateson and Erving Goffman,aiming to explore the boundaries between"game"moments and everyday life.Professor Pearce also analyzed the components of PlayFrames and illustrated the application value of the PlayFrames theory through specific case studies.Additionally,she emphasized the importance of"Play Literacy",the ability to recognize and understand different playframes,which is crucial for distinguishing real-life situations from play contexts.

GamePlayFramesgame literacy

叶嘉欣

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游戏 游玩框架 游玩素养

2024

设计艺术研究
武汉理工大学

设计艺术研究

影响因子:0.397
ISSN:2095-0705
年,卷(期):2024.14(4)