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掩模扩展全息显示视角法的成像优化与高效计算

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针对随机相位掩模扩展全息显示视角法存在的重建图像质量差和三维全息图计算时效性不足的问题提出改进方法,包括两个方面:1)将带限角谱衍射计算引入到Gerchberg-Saxton(GS)相位迭代过程,提高全息图前附加随机相位掩模扩大视角后的相位全息图重建质量,结合时间平均法有效抑制全息图重建结果中的散斑噪声;2)对GS相位迭代过程进行优化,设计查找表与多CUDA(Compute unified device architecture)流并行算法结合,显著提高全息图生成效率.数值仿真实验结果显示,带限角谱衍射引入GS算法结合时间平均法后,相比较于传统角谱衍射GS算法结合时间平均法具有更高的成像质量.与仅采用传统GS优化相比,重建结果散斑对比度由 0.41降低至 0.2065,峰值信噪比(PSNR)由10.6808提升至18.0546,结构相似度(SSIM)由0.2778提升至0.7338.同时,采用设计的分层法全息图加速方案后,单幅三维物体全息图计算时间从1410.53 s降低至16.47 s,充分证明其可行性.
Optimization and Efficient Computation of Mask Extension for Holographic Display Viewing Angle Method
This paper proposes an improvement method for addressing the low reconstructed-image quality and insufficient computational efficiency in three-dimensional hologram calculation for the random phase-mask-extension holographic-display viewing-angle method.The improvement includes two aspects:1)Introducing the calculation of band-limited angular spectrum diffraction into the Gerchberg-Saxton(GS)phase-iteration process to enhance the reconstructed-phase hologram quality after expanding the viewing angle using an additional random phase mask and effectively suppressing speckle noise in hologram-reconstruction results using the time-averaging method;2)optimizing the GS phase-iteration process by combining a lookup table design with a multi-compute unified device architecture(CUDA)stream parallel algorithm to significantly improve hologram-generation efficiency.Numerical-simulation results show that the introduction of band-limited angular spectrum diffraction into the GS algorithm combined with the time-averaging method yields higher imaging quality compared with the conventional GS algorithm combined with time-averaging method.Compared with the results of the conventional GS optimization,the proposed method reduces the speckle contrast from 0.41 to 0.2065,increases the peak signal-to-noise ratio(PSNR)from 10.6808 to 18.0546,and improves the structural similarity(SSIM)from 0.2778 to 0.7338 in the reconstructed results.Meanwhile,using the hierarchical hologram acceleration scheme designed in this study,the computation time for a single three-dimensional object hologram is reduced from 1410.53 s to 16.47 s,thus demonstrating the feasibility of the proposed method.

holographic display viewing angle extensionaccelerated three-dimensional hologramGerchberg-Saxton algorithmband-limited angular spectrum diffractiongraphics processing unit(GPU)parallelism

康佳琛、郝邵文

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桂林电子科技大学电子工程与自动化学院,广西 桂林 541000

全息显示视角扩展 三维全息图加速 Gerchberg-Saxton算法 带限角谱衍射 图形处理器(GPU)并行

2024

激光与光电子学进展
中国科学院上海光学精密机械研究所

激光与光电子学进展

CSTPCD北大核心
影响因子:1.153
ISSN:1006-4125
年,卷(期):2024.61(22)