Design and Application of Somatosensory Interaction Tech-nology in Sports Training Products
In order to meet the needs of modern education and teaching,this paper discusses the application of somato-sensory interaction technology in the design of students'sports training products,and effectively improves the efficiency of students'sports training.By means of literature research and theoretical analysis,the connotation of somatosensory technology,the composition and principle of Kinect were interpreted in detail,and the physical health status of middle school students in China in recent years was investigated and summarized.With sports test items as the starting point and Kinect equipment as the technical basis,the intelligent learning mode was combined with sports training items.Through the data,it is found that although the physical health status of middle school students has improved in recent years,the in-dividual indicators still have declined.Through the analysis of its application advantages and application status,it proves the feasibility and effectiveness of Kinect technology in the application of student sports training products.Finally,an in-telligent sports training product suitable for students is designed,as well as the description of its interactive form.The ap-plication of somatosensory technology to traditional products can make the auxiliary teaching products truly digital and intelligent,meet the requirements of innovation and conform to the trend of upgrading and iteration of intelligent prod-ucts,and inject fresh vitality into the form of sports training.