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用户感知视角下博物馆元可视化表达设计研究

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以博物馆为研究对象,从用户感知理论出发,探索元可视化表达对博物馆体验设计的应用,旨在为博物馆带来元可视化体验设计的新情境.首先利用VOSviewer分析博物馆可视化领域的研究热点,其次对于元可视化系统进行概念阐述,结合用户感知,构建基于博物馆观众体验的设计模型,提出相应设计策略.在设计实践中,采用AHP-CRITIC方法获取用户需求,并通过ANOVA单因素分析和Workshop进行效果评估.本文优化了对于观众外部环境感知的考量,强化了观众内部关系的自我认知,从而提升博物馆的用户体验设计.元可视化丰富了基于用户感知的展示设计模型,符合博物馆人本位的发展需求,具有良好的科普效果,对于促进当今文化与科学深度结合的"新文科"建设具有重要意义.
Design Study of Meta-Visualization Representation in Museums from the Perspective of User Perception
Focusing on museums,this paper explores the application of meta-visualization in museum experience design from the perspective of user perception,aiming to bring new contexts to meta-visualization experience design.First,VOSviewer is used to analyze research hotspots in museum visualization,followed by conceptual elaboration of meta-visualization systems.Based on user perception,a design model tailored to museum audience experience is constructed,along with corresponding design strategies.In practical design,the AHP-CRITIC method is employed to identify user requirements,with effectiveness evaluated through ANOVA analysis and workshops.The study optimizes the consideration of external environmental perception and strengthens the audience's self-awareness of internal relationships,thus enhancing museum user experience design.Meta-visualization enriches the user perception-based display design model,aligning with the development needs of human-centered museums,offering effective science popularization,and playing a significant role in advancing the integration of culture and science under the"New Liberal Arts."

User perceptionMeta-visualizationMuseumExperience designAHP-CRITIC user demand analysis

白雪、何永军

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南京艺术学院工业设计学院,江苏南京 210003

用户感知 元可视化 博物馆 体验设计 AHP-CRITIC用户需求分析

2024

家具与室内装饰
中南林学院

家具与室内装饰

北大核心
ISSN:1006-8260
年,卷(期):2024.31(9)