Simulation of Collision Free Scheduling for Multi-Channel Communication Data in Low Delay Networks
With the rapid growth of information dissemination data and the widespread application of low-latency networks,the demand for conflict-free scheduling for low-latency networks has further increased.In order to address the issues of poor effectiveness and scheduling effectiveness of current communication scheduling algorithms,this paper proposes a conflict-free scheduling model based on the Actor-Critic algorithm in reinforcement learning.This model first analyzes the low-latency network architecture and monitors the data of multi-channel communication net-works in the state space.Then,based on the constrained Markov decision,conflict-free scheduling is performed,and the scheduling strategy is calculated based on the Bellman equation.Finally,the Actor-Critical algorithm in reinforce-ment learning is used to optimize the scheduling algorithm.The Actor is used to propose a scheduling plan,and Criti-cal is used to evaluate the scheduling situation,thereby achieving the effect of conflict-free scheduling.The experi-mental results show that the algorithm proposed in this article reduces the conflict rate by 8.72%,increases the throughput rate by 7.58%,reduces the probability of data loss and garbled code during transmission,and improves the transmission efficiency of communication data.
Conflict-free schedulingLow latency networkReinforcement learningMulti-channel communication data