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高速公路路基场景的动态建模

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高速公路路基场景施工组织复杂,传统的路基三维建模需借助建模软件,无法实现动态建模。在路基场景实际融合的过程中可能出现地形场景覆盖填方路基表面,挖方路基浮于地形表面的情况。基于对上述问题的研究,论文提出了高速公路路基场景动态建模的方法,提出利用形式表达式的方式表示路基参数化模型,实现高速公路路基施工过程实例化。利用基于Shader的多边形裁剪算法实现了路基与涵洞的重合部分的裁剪,利用带约束的Delaunay算法进行三角化解决路基与地形、涵洞与地形的融合问题。实验结果表明,根据论文实现的高速公路建模方法更为直观地展示了路基施工过程,同时增加了路基场景的真实感。
Dynamic Modeling of Expressway Subgrade Scene
The construction organization of expressway subgrade scene is complex.The traditional three-dimensional sub-grade modeling needs the help of modeling software,which can not realize dynamic modeling.In the process of actual integration of subgrade scenes,the terrain scene may cover the filling subgrade surface and the excavation subgrade may float on the terrain sur-face.Based on the research on the above problems,this paper puts forward the dynamic modeling method of expressway subgrade scene,and proposes to use formal expression to represent the subgrade parametric model to realize the instantiation of expressway subgrade construction process.The polygon clipping algorithm based on Shader is used to realize the clipping of the overlapping part of subgrade and culvert,and the constrained Delaunay algorithm is used to triangulate to solve the fusion problem of subgrade and terrain,culvert and terrain.The experimental results show that the highway modeling method realized in this paper shows the sub-grade construction process more intuitively,and increases the realism of the subgrade scene.

dynamic modelingscene fusionShader algorithmCDT

陈国军、王雯璇、王乐康、耿润田

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中国石油大学(华东)计算机科学与技术学院 青岛 266580

动态建模 场景融合 Shader算法 CDT

2024

计算机与数字工程
中国船舶重工集团公司第七0九研究所

计算机与数字工程

CSTPCD
影响因子:0.355
ISSN:1672-9722
年,卷(期):2024.52(7)