首页|光刻材质表面微纹理的参数化单元设计方法

光刻材质表面微纹理的参数化单元设计方法

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光刻工艺可在产品表面加工出纳米级微纹理并产生丰富的视觉效果,但微纹理结构复杂、数据量大,常规建模方法和建模软件均不适用,需要研发针对性的设计技术.建立基于参数化单元的光刻微纹理设计方法,解决了网格划分、微单元参数映射、光刻灰度掩膜生成、动态光效仿真及光效曲线组合等多种技术问题,实现了微纹理设计的建模和渲染两个关键功能;基于设计师常用的矢量绘图软件开发了原型系统,实现了上述功能的技术原型并构建了方便的设计师交互操作模式.应用测试表明:该方法体系可通过函数映射和图像映射完成多种形式的宏观光效设计,光效仿真可显著提高优化效率,减少打样次数,降低设计成本并丰富产品表面视觉设计的方法体系.
Parametric unit design method for microtexture on lithographic material surfaces
Lithography process can fabricate nanoscale microtextures on product surfaces,forming rich visual effects.However,due to the complex structure and large data volume of the microtexture structures,conventional modeling methods and software are not suitable.Specific design techniques need to be developed.A parametric unit design method for lithography microtextures had been established,solving various technical issues such as meshing,micro-unit parameter mapping,generation of lithography grayscale masks,dynamic lighting simulation,and the combination of light effect curves.The key functions of modeling and rendering in microtexture design were realized.A prototype system had been developed based on vector graphic software commonly used by designers.The technical prototype of above functions was realized and a user-friendly interaction mode was constructed for designers.Application tests indicated that this methodological system could accomplish a variety of macroscopic light effect designs through function mapping and image mapping.Light effect simulation significantly improved optimization efficiency,reduced the number of samples,saved design cost,and enriched the methodological system for visual design on product surfaces.

lithographymicrotexture designparametric unitlight effect simulation

刘肖健、施明威、田荟婷

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浙江工业大学设计与建筑学院,浙江杭州 310023

中国美术学院工业设计学院,浙江杭州 310024

光刻 微纹理设计 参数化单元 光效仿真

国家社科基金艺术学重大项目

20ZD09

2024

机械设计
中国机械工程学会,天津市机械工程学会,天津市机电工业科技信息研究所

机械设计

CSTPCD北大核心
影响因子:0.638
ISSN:1001-2354
年,卷(期):2024.41(8)