Digital Human Production Based on MetaHuman and UE
With the rapid development of computer graphics and virtual reality technology,digital humans have shown enormous potential for applications in various fields such as entertainment,gaming,education,and medicine.Digital human technology has become an important bridge connecting the real and virtual worlds.MetaHuman technology can not only quickly generate extremely realistic digital humans,achieving cinematic effects in details such as skin and hair,but also quickly generate digital humans with different appearances,body types,and styles according to user needs.MetaHuman technology also has powerful real-time interactivity,suitable for fields such as virtual reality and game development that require fine graphics and strong scalability.The virtual engine UE has significant advantages in graphics rendering,physical simulation,and artificial intelligence.This article aims to explore the combination of MetaHuman and Unreal Engine in the production of digital humans,emphasizing the fine depiction of human body structure and skin texture.From model creation,texture details,animation production,speech design,scene construction to final integrated application,it analyzes the process of quickly and conveniently producing digital humans,providing a feasible production solution for technical personnel in related fields,and promoting the further development and application of digital human technology.