Effects of Gamification Strategy on Liberal Arts Students'Programming Ability and Self-Efficacy
This study aims to investigate the impact of gamification strategies on the programming ability and self-efficacy of liberal arts stu-dents and proposes a gamified learning activity promotion model.Through conducting experimental teaching over one semester,the perfor-mances of the experimental group(using the CodeCombat gamified platform)and the control group(traditional standard curriculum)were compared.The results indicate that the students in the experimental group showed significant improvements in programming ability and self-ef-ficacy,with a high correlation between the two.These findings provide important guidance and references for enhancing programming educa-tion among liberal arts students.This study deeply integrates gamification learning theories,gamified teaching platforms,and teaching practic-es,offering new insights and methods for educational research in related fields.