首页|多模态视阈下博物馆互动体验设计研究

多模态视阈下博物馆互动体验设计研究

扫码查看
多模态是指人通过将不同模态通道所获取的信息进行整合,从而感知与周围物体环境交互的行为,强调两种及以上感官的融合,逐渐发展为了解与学习外界信息的主要方式,能够为博物馆交互体验的创新设计研究提供理论参考.文章对多模态理论原理及应用范围进行梳理,通过文献研究、案例分析、实践设计等综合方式,探索多模态理论与博物馆交互体验设计的内在联系,依据参观者层层递进的认知过程,得出博物馆交互体验设计的层级模型.最终借助案例研究系统剖析该模型在博物馆中的应用形式,从交互形式、互动性质和感知体验3个方面提出多模态视阈下博物馆互动体验的设计策略;同时也指出博物馆的互动体验设计不应仅以技术革新为主导,而是要将技术与人的需求行为、场景等巧妙结合,使参观者的观展过程从客观转为主观、从外在转为内化,从而提升参观者的感官体验、激发其情感共鸣并扩大展览的表现形式,可为博物馆交互体验设计提供新思路与参考.
RESEARCH ON THE DESIGN OF MUSEUM INTERACTIVE EXPERIENCE UNDER MULTIMODAL PERSPECTIVE
Multimodality refers to the behavior of human perceiving the interaction with the surrounding object environment by integrating the information obtained from different modal channels,emphasizing the integration of two or more senses,and gradually developing into the main way to understand and learn the external information,which can provide theoretical reference for the innovative design research of museum interactive experience.The article compares the principles and application scope of multimodal theory,explores the intrinsic connection between multimodal theory and museum interactive experience design through literature research,case study and practical design,and derives a hierarchical model of museum interactive experience design based on the cognitive process of visitors'progression.Finally,we analyze the application of this model in museums with the help of case studies,and propose design strategies for museum interactive experience in three aspects:interaction form,interaction nature and perceptual experience;at the same time,we also point out that the design of interactive experience in museums should not be dominated by technological innovation only,but should skillfully combine technology with human needs,behaviors and scenarios,so that the visitors'viewing process can be changed from objective to subjective,from external to It also points out that the design of interactive experience in museums should not only be dominated by technological innovation,but also by the clever combination of technology and human needs,behaviors and scenes,so that the visitor's viewing process can be changed from objective to subjective and from external to internalized,thus enhancing the sensory experience of visitors,stimulating their emotional resonance and expanding the expression of the exhibition.

MultimodalMuseumInteractive experienceDisplay designSensory

刘一婵、李永昌

展开 >

南京林业大学艺术设计学院

多模态 博物馆 互动体验 展示设计 感官

国家社科基金艺术学项目

22BG117

2024

设计
中国工业设计协会

设计

影响因子:0.519
ISSN:1003-0069
年,卷(期):2024.37(4)
  • 17