首页|家具虚拟展厅交互设计策略研究

家具虚拟展厅交互设计策略研究

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本文突破以往以展示为主的传统模式.通过对传统展示和虚拟现实(VR)技术的特性分析,得出家具虚拟展厅所需的交互需求特性,即沉浸性、感官性和社交性,并结合用户在环境、身体、认知情境的需求,提出新的家具虚拟展厅交互体系构成.根据基于现实展厅的场景构建、感官交互、虚拟服务3个维度进行要素分析和设计应用,在场景构建中实现真实化、个性化的展示场景以及个人空间自主设计,提供沉浸式的场景体验;运用感知交互技术将用户的视觉、听觉、触觉等感官感知融入虚拟展厅中;构建虚拟数字人为用户提供虚拟服务,制订符合用户需求的个性化服务.旨在为用户提供多元化的虚拟交互体验,为家具虚拟展厅的交互设计提供理论参考.
RESEARCH ON INTERACTIVE DESIGN STRATEGY OF FURNITURE VIRTUAL EXHIBITION HALL
This paper breaks through the traditional mode of exhibition.Through the analysis of the characteristics of traditional exhibition and virtual reality(VR)technology,the interactive requirements of furniture virtual exhibition hall are obtained,namely immersion,sensory experience,and social interaction.Combined with the needs of users in environmental,physiological and psychological situations,a new interactive system structure of furniture virtual exhibition hall is proposed.According to the three dimensions of scene construction,sensory interaction and virtual service based on the real exhibition hall,the elements are analyzed and applied in design.In the scene construction,the realization of the real and personalized exhibit scene and the independent design of personal space is realized to provide immersive scene experience.The perception interaction technology is used to integrate the users'visual,auditory,tactile and other sensory perception into the virtual exhibition hall.The virtual digital person is constructed to provide virtual services for users and develop personalized services that meet the needs of users.The purpose is to provide users with diversified virtual interactive experience and provide theoretical reference for the interactive design of furniture virtual exhibition hall.

FurnitureVirtual exhibition hallVirtual reality(VR)technologyInter active designInteractive System

韩璇、李光耀

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浙江农林大学化学与材料工程学院

家具 虚拟展厅 虚拟现实(VR)技术 交互设计 交互体系

2024

设计
中国工业设计协会

设计

影响因子:0.519
ISSN:1003-0069
年,卷(期):2024.37(17)