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提升上肢残疾人游戏体验的交互设计研究

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提升上肢残疾人的游戏交互体验,为未来的无障碍游戏设计研究提供一定的理论基础和实践建议.在用户中心设计、无障碍设计、可用性设计和情感设计等理论的指导下,从生理和心理特征两个层面出发,分析上肢残疾人的用户需求,同时结合案例分析,总结成功设计的经验.提出了一系列优化游戏控制器和交互界面的策略.该策略可为游戏辅助产品的交互设计提供理论指导,提升上肢残疾人的游戏可访问性和用户体验.
RESEARCH ON INTERACTIVE DESIGN TO ENHANCE THE GAMING EXPERIENCE OF UPPER LIMB DISABLED INDIVIDUALS
Improving the gaming interaction experience for upper limb disabled individuals provides a theoretical foundation and practical recommendations for future research on accessible game design.Guided by theories such as user centered design,accessibility design,usability design,and emotional design,this study analyzes the user needs of upper limb disabled individuals from both physiological and psychological perspectives,and summarizes successful design experiences through case analysis.A series of strategies for optimizing game controllers and interactive interfaces were proposed as a result.This strategy can provide theoretical guidance for the interactive design of game assistive products,improving the accessibility and user experience of games for upper limb disabled people.

Interaction designUpper limb disabilityGame controllerAccessibility designUser centered designUsability theoryEmotional design

边鹏、韩鹏鹏

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北方工业大学机械与材料工程学院

交互设计 上肢残疾人 游戏控制器 用户中心设计 无障碍设计 可用性设计 情感设计

2024

设计
中国工业设计协会

设计

影响因子:0.519
ISSN:1003-0069
年,卷(期):2024.37(17)