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具身认知视角下的视障娱乐产品设计研究

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文章从具身认知的角度出发,探究面向视障人群的娱乐产品设计.通过对具身认知理论和其在设计领域的应用研究梳理,分析视障群体的特征和在娱乐与互动中的需求,研究相关视障娱乐产品案例,结合具身认知理论总结出当前视障娱乐产品的限制和挑战.提出强调身体与感官、环境与行为以及认知与文化3个核心设计要素.旨在为视障娱乐产品设计提供新的研究方向,创造更高质量、更包容的设计方案,提升视障群体娱乐体验.
RESEARCH ON THE DESIGN OF ENTERTAINMENT PRODUCTS FOR THE VISUALLY IMPAIRED FROM THE PERSPECTIVE OF EMBODIED COGNITION
From the perspective of embodied cognition,the article explores the design of entertainment products for the visually impaired.By combing the theory of embodied cognition and its application in the field of design,studying the characteristics of visually impaired people and related cases of visually impaired entertainment products,understanding their needs in entertainment and interaction,and summarizing the limitations and challenges of the current visually impaired entertainment products by combining the theory of embodied cognition,the article proposes to emphasize the core design elements of sensation and body as well as perception and behavior,and environment and culture.The three core design elements of sensation and body,perception and behavior,and environment and culture are proposed to be emphasized.It aims to provide a new research direction for the design of visually impaired entertainment products,create higher quality and more inclusive design solutions,and enhance the entertainment experience of the visually impaired community.

Embodied cognitionVisually impaired peopleEntertainment productsDesign researchEmotional experience

王凯、张沿林、王琛

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武汉理工大学艺术与设计学院

具身认知 视障人群 娱乐产品 设计研究 情感体验

2024

设计
中国工业设计协会

设计

影响因子:0.519
ISSN:1003-0069
年,卷(期):2024.37(21)