DESIGN OF A REHABILITATION TRAINING DEVICE BASED ON ANYBODY CYCLING SIMULATION
To address the increasing incidence of lower limb dysfunction and the limitations of the trajectory of traditional cycling training devices.By combining the physiological structure and movement characteristics of the lower limbs,a human lower limb muscle-bone model was constructed in the AnyBody simulation environment,using cycling action as the simulation drive.In conjunction with inverse dynamics analysis,data on the activation degree of relevant muscle groups were obtained.The changes in joint angle(Pos),joint angular velocity(Vel),and muscle activation(Activity)under different crank parameter conditions during cycling were analyzed to determine the key parameters for the device's range of motion for cycling training.Based on this,a variable crank experimental platform was established.The simulation results were validated through electromyography(EMG)experiments to prove the effectiveness of the obtained parameters,providing theoretical support for the device design.A variable crank lower limb cycling training device capable of achieving a triangular motion trajectory was proposed.Through the application of inverse dynamics analysis in lower limb simulation and comparative analysis of numerical calculations from EMG experiments,this study systematically proposed ideas,methods,and processes for the design of human body rehabilitation training devices.This provides a reference for the design,simulation,and experimental validation of similar rehabilitation training devices.
AnyBodycycling training devicevariable cranksEMGrehabilitation assistance