数码设计2024,Issue(2) :165-167.

基于当下科普游戏发展研究及未来设计思考

Research on the Development of Popular Science Games and Future Design Thinking Based on the Present Time

李昕洋
数码设计2024,Issue(2) :165-167.

基于当下科普游戏发展研究及未来设计思考

Research on the Development of Popular Science Games and Future Design Thinking Based on the Present Time

李昕洋1
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作者信息

  • 1. 辽宁石油化工大学,辽宁抚顺 113001
  • 折叠

摘要

科普游戏作为新型传播科学知识的媒介的一种,其研究意义非常重要.本文重点针对当下市场上的科普游戏进行了分析与研究,分别以不同种类的科普游戏为例分析其中的设计与存在的不足,并对于未来科普游戏的设计方向进行思考.

Abstract

As a new type of medium for disseminating scientific knowledge,popular science games are of great significance in research.This paper focuses on the analysis and research of popular science games in the current market,analyzes the design and deficiencies of different kinds of popular science games as examples,and thinks about the design direction of popular science games in the future.

关键词

科普游戏/科学素养/游戏设计/电子游戏

Key words

popular science games/scientific literacy/game design/video games

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出版年

2024
数码设计

数码设计

ISSN:1672-9129
参考文献量3
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