首页|基于脑机接口和虚拟现实游戏的空间认知训练实验系统与验证

基于脑机接口和虚拟现实游戏的空间认知训练实验系统与验证

扫码查看
空间认知能力被认为是人类正常生活所必备的重要能力,适当的训练可以帮助认知功能受损的老年人提高空间认知能力。该研究旨在探讨如何借助虚拟社区公寓游戏、脑机接口(BCI)和虚拟现实(VR)技术来提升认知障碍老年人的空间认知能力。研究方法包括基于空间认知理论、使用VR头戴设备HTC VIVE Focus的虚拟社区公寓游戏设计,以及对脑电信号进行功率谱密度特征提取和支持向量机(SVM)分类分析。在行为数据分析结果中,随着实验者训练次数的增加,完成任务所需的时间明显减少。整个训练周期中,完成任务的时间成本总体呈下降趋势,同时任务准确性逐渐提高。从而表明受试者经过训练后的认知能力得到有效提升。利用功率谱密度提取脑电信号特征,并采用SVM和极线学习机(ELM)进行信号分类,发现在Alpha2频段,SVM的平均分类准确率逐步上升,这为游戏对空间认知有积极影响的观点提供了明确支持,受试者通过游戏训练显著改善了空间记忆和其他认知能力。研究结论表明,基于空间认知理论的VR训练游戏对提高老年人的空间认知能力具有显著效果。该系统结合科学理论和VR技术为认知障碍康复与个性化训练开辟了新途径,预期将提升老年人生活质量并推进医疗康复技术的创新。
Spatial cognitive training system and experiment validation based on brain computer interface and virtual reality games
[Objective]The purpose of this study is to explore how spatial cognitive abilities in elderly individuals with cognitive impairments can be enhanced through virtual community apartment games,brain-computer interface(BCI),and virtual reality(VR)technology.Spatial cognitive abilities are considered crucial for normal human functioning,particularly for the elderly,and improving these abilities holds significance in enhancing the quality of life.By leveraging modem technological approaches,this research aims to provide new avenues for cognitive rehabilitation,with the expectation of achieving innovative outcomes in medical rehabilitation technology to promote an improved quality of life for the elderly.[Methods]The research method employed in this study was rooted in spatial cognitive theory and leveraged cutting-edge technologies,including virtual reality(VR)and BCI.A virtual community apartment game was designed using the HTC VIVE Focus VR headset,aimed at enhancing spatial cognitive abilities in elderly individuals with cognitive impairments.Participants underwent multiple training sessions within the VR environment,and their performance metrics,including the time required to complete tasks and task accuracy,were meticulously recorded.The BCI aspect of the study involved the extraction of power spectral density features from the participants'brainwave signals,particularly focusing on the Alpha2 frequency band.Support vector machines(SVM)were then employed for classification analysis to discern patterns in brain activity during the cognitive training sessions.[Results]The analysis of behavioral data yielded compelling results.Over the course of multiple training sessions,a significant reduction in the time required to complete tasks was observed,indicating a tangible improvement in cognitive efficiency.Throughout the entire training period,there was a consistent downward trend in the time cost associated with task completion,concurrently with a progressive enhancement in task accuracy.This robust pattern suggested a sustained and effective boost in the participants'cognitive abilities post-training.Furthermore,the examination of brainwave signals in the Alpha2 frequency band revealed a noteworthy increase in the average classification accuracy of SVM.This provided clear evidence supporting the positive impact of the virtual community apartment game on spatial cognition,showcasing a substantial improvement in spatial memory and other cognitive functions as a direct result of the immersive game-based training.In essence,the study's results underscore the potential of VR and BCI technologies in significantly enhancing spatial cognitive abilities among elderly individuals with cognitive impairments.[Conclusions]The study concludes that VR training games based on spatial cognitive theory have a significant effect on enhancing the spatial cognitive abilities of the elderly.The combination of virtual community apartment games,brain-computer interface(BCI),and virtual reality(VR)technology paves the way for new approaches in cognitive rehabilitation and personalized training.This system,grounded in scientific theory and integrating advanced VR technology,is expected to enhance the quality of life for the elderly and drive innovation in medical rehabilitation technology.The research provides empirical support for applying technology to cognitive rehabilitation,offering valuable guidance for future research and practical applications.

experimental system for spatial cognitive trainingvirtual realitybrain-computer interface

文冬、凡亚李、王少昌、万象隆、孟兆磊

展开 >

北京科技大学智能科学与技术学院,北京 100083

燕山大学信息科学与工程学院,河北秦皇岛 066004

北京科技大学资产管理处,北京 100083

空间认知训练实验系统 虚拟现实 脑机接口

国家自然科学基金项目国家自然科学基金项目

6227602262206014

2024

实验技术与管理
清华大学

实验技术与管理

CSTPCD北大核心
影响因子:1.651
ISSN:1002-4956
年,卷(期):2024.41(2)
  • 27