This article analyzes the development technology of mobile games on mobile phones and proposes a new idea and framework design for developing game gameplay logic.The game logic is developed using the interpreted script programming language Lua instead of the compiled language C++.Based on development experience,a feasible solution for fully Luanizing game logic is proposed.Intended to lower the technical threshold for mobile game development,lower labor costs,lower update and iterative development costs,and improve the efficiency of mobile game development.
关键词
移动游戏/Lua/C++/脚本化/游戏引擎/libclang
Key words
mobile games/Lua/C++/scriptization/game engine/lbclang