Study on the Online Model and Promotion Strategies for Mass Sports Events in the New Era——A Case Study of the Fitness-for-All Online Games
The Fitness-for-All Online Games are an emerging form of online mass sports events and represent an important practice in the digital,precise,and intelligent development of mass fitness events.This study utilizes research methods such as literature review and case study to explore the current status of the Fitness-for-All Online Games.It analyzes the development model of the games based on five aspects:organization and planning,promotion and publicity,registration and participation,performance evaluation,and feedback and improvement.The study also discusses the existing issues and proposes strategies for promoting the games.The results indicate that the main issues of the Fitness-for-All Online Games include a lack of professional talent,the need to enhance fairness,improve entertainment value,and address safety concerns.Based on these findings,the study proposes the following strategies:accelerating the training of relevant talent to provide a source of energy for online mass sports events;standardizing the competition process to ensure fairness;expanding ideas to improve the effectiveness of hosting the games and enhance their vitality;increasing the promotion of scientific fitness and improving the safety of online mass sports events.
fitness-for-all online gamesonline mass sports eventsdevelopment modepromotion strategies