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基于KANO模型的校园文创产品设计研究

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文章针对现有校园文创产品存在的缺乏创新、模糊需求和缺乏功能开发等问题,提出来了使用KANO模型从用户需求的角度设计校园文创产品.具体包括设计调查问卷收集相关用户信息,利用KANO模型分析方法梳理出消费者对校园文创产品需求项的优先级,确定产品设计的关键点.以澳门城市大学为例,运用KANO模型和情感设计进行校园文创产品系统化设计,为校园文创产品发展提供新思路.
Research on Campus Cultural and Creative Product Design Based on KANO Model
Aiming at the problems of lack of innovation,fuzzy demand and lack of functional development in existing campus cultural and creative products,this paper proposes to use KANO model to design campus cultural and creative products from the perspective of user needs.Specifically,it includes designing questionnaires to collect relevant user information,using KANO model analysis method to sort out the priority of consumers'demand items for campus cul-tural and creative products,and determining the key points of product design.Taking City University of Macau as an example,the KANO model and emotional design are used to systematically design campus cultural and creative products,providing new ideas for the development of campus cultural and creative products.

KANO modelcampus cultural and creative productproduct designuser demand

舒欣润、陈宇

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澳门城市大学 创新设计学院,澳门 999078

KANO模型 校园文创产品 产品设计 用户需求

2024

玩具世界

玩具世界

ISSN:
年,卷(期):2024.(1)
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