玩具世界2024,Issue(3) :224-226.

基于游戏的小学语文汉字教学研究

Research on Game-based Primary Chinese Character Teaching

买霞
玩具世界2024,Issue(3) :224-226.

基于游戏的小学语文汉字教学研究

Research on Game-based Primary Chinese Character Teaching

买霞1
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作者信息

  • 1. 甘肃省临夏州和政县买家集镇中心小学,甘肃 临夏 731200
  • 折叠

摘要

随着教育改革的不断推进,进行汉字教学的游戏化改革是不可逆转的趋势.文章首先分析了基于游戏的小学语文汉字教学理念、不同阶段的教学重点,继而探讨了基于游戏的小学语文汉字教学策略,然后以"汉字积木"这一游戏为例,探究了如何在汉字教学中融入游戏化教学,并总结了案例中的教学成效,旨在提高汉字教学质量,促进学生的全面发展.

Abstract

With the continuous advancement of education re-form,the gamification reform of Chinese character teaching is an irreversible trend.This paper first analyzes the game-based primary Chinese character teaching concept and the teaching focus at different stages,and then discusses the game-based primary Chinese character teaching strate-gies.Then,taking the game of"Chinese character building blocks"as an example,it explores how to integrate game-based teaching into Chinese character teaching,and sum-marizes the teaching effect in the case,aiming at improving the quality of Chinese character teaching and promoting the all-round development of students.

关键词

游戏/汉字教学/小学语文/教学设计

Key words

game/Chinese character teaching/primary Chi-nese/teaching design

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出版年

2024
玩具世界

玩具世界

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