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功能游戏动机设计研究

Research on Motivation Design for Functional Game

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根据自我决定理论有关动机的观点和实现个体动机的自主、胜任(能力)、关系的基本需求,文章提出了功能游戏动机设计的三种策略,即学习资源呈现方式多样化、创造合适的"挑战"和将"关系"融入故事背景.基于此,设计了相应的功能游戏,并进行了准实验研究.
According to the viewpoint on motivation in Self-Determination Theory(SDT)and the basic needs of realizing the autonomy,competence(ability)and relation-ship of individual motivation,this paper puts forward three strategies for the motivation design of functional games,namely,diversifying the presentation of learning resources,creating appropriate"challenges"and integrating"rela-tionships"into the story background.Based on this,the corresponding functional games are designed and the qua-si-experimental research is carried out.

functional gamemotivation designSDT theory

杨际强、陈伟龙

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浙江师范大学 设计与创意学院,浙江 金华 321000

功能游戏 动机设计 SDT理论

2024

玩具世界

玩具世界

ISSN:
年,卷(期):2024.(4)
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