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基于完全信息博弈的格斗游戏策略设计研究

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为探寻电子竞技中格斗游戏类型在双人对战中的策略设计思路,文章针对具体的游戏情景与规则进行深入分析,提出了基于完全信息博弈的格斗游戏策略研究.先将游戏中的具体情景抽象化,并转变为博弈问题.之后,针对均势情况,满足完全信息静态博弈,通过模拟玩家的行动列出支付矩阵,再利用混合纳什均衡方法进行求解;针对一方局势有利的情况,满足完全但不完美信息动态博弈,构建博弈树并利用逆推归纳法得出最优策略.此外,还通过分析格斗游戏中具体的博弈情形,提出了在对抗类游戏的博弈设计中应注意的原则.
Research on the Design of Fight Technology Game Strategy Based on Complete Information Game
In order to explore the strategy design ideas of fighting technology game types in E-sports in two-player confrontation,this paper makes an in-depth analysis of spe-cific game scenarios and rules,and puts forward the strate-gy research of fighting technology game based on complete information game.First,the specific situation in the game is abstracted and transformed into a game problem.After that,according to the equilibrium situation,the complete infor-mation static game is satisfied,and the payment matrix is listed by simulating the player's action,and then the mixed Nash equilibrium method is used to solve the problem.In view of the favorable situation of one party,the complete but imperfect information dynamic game is satisfied,the game tree is constructed and the optimal strategy is ob-tained by using the inverse induction method.In addition,by analyzing the specific game situation in fighting technol-ogy game,the principles that should be paid attention to in the game design of confrontational games are put forward.

fighting technology gamegame strategy de-signcomplete information gameE-sports

江欣杰、孙家豪、朱诗源

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长沙理工大学 设计艺术学院,湖南 长沙 410000

格斗游戏 游戏策略设计 完全信息博弈 电子竞技

湖南省教育厅重点项目教育部产学合作协同育人项目

22A0203231107610085945

2024

玩具世界

玩具世界

ISSN:
年,卷(期):2024.(8)