首页|基于道德伦理认知的游戏叙事设计分析——以原创游戏《荒泽之歌》为例

基于道德伦理认知的游戏叙事设计分析——以原创游戏《荒泽之歌》为例

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数字媒体艺术叙事以交互性、非线性、不确定性的特点对当代游戏玩家的思维造成影响.很多玩家存在重视游戏奖励,跳过大段游戏叙事,忽视游戏道德伦理认知的问题.文章以武汉纺织大学学生的原创游戏作品《荒泽之歌》游戏叙事设计方案为例,提出游戏叙事设计应既要让玩家获得个人化情感体验,又要加强玩家参与认知社会活动的行为,更要满足玩家关注道德伦理认知层面的需求.
Analysis on Game Narrative Design Based on Moral and Ethical Cognition—Taking the Original Game Song of Desolation as an Example
The narrative of digital media art has an influence on the thinking of contemporary game players with the characteristics of interactivity,nonlinearity and uncertain-ty.Many players have the problem of attaching importance to game rewards,skipping large game narratives,and ig-noring the game's moral and ethical cognition.Taking the game narrative design scheme of the original game work Song of Desolation by students in Wuhan Textile Univer-sity as an example,this paper puts forward that the game narrative design should not only enable the players to ob-tain personalized emotional experience,but also strengthen the behavior of players'participation in cognizing social activities,and meet the players'needs of paying attention to the cognitive level of morality and ethics.

game narrative designmoral and ethical cogni-tionoriginal gameSong of Desolation

郑湛、李霏嫣、陈雨萱、罗晓雨

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武汉纺织大学,湖北 武汉 430073

游戏叙事设计 道德伦理认知 原创游戏 《荒泽之歌》

湖北省教育厅高等学校哲学社会科学研究一般项目湖北省高等学校哲学社会科学研究重大项目(省社科基金重大前期资助项目)2022年武汉纺织大学大学生创新创业项目

21Y11122ZD082

2024

玩具世界

玩具世界

ISSN:
年,卷(期):2024.(8)
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