首页|基于游戏化思维理论的老字号品牌数字化振兴研究——以"老通城"主题宣传游戏为例

基于游戏化思维理论的老字号品牌数字化振兴研究——以"老通城"主题宣传游戏为例

扫码查看
文章采用文献研究、案例分析和实地调研相结合的方法,结合游戏化思维理论,分析了老字号主题宣传游戏在老字号品牌数字化振兴中的发展前景,并主张在借助主题宣传游戏推动老字号品牌数字化振兴时,应在游戏中实施情感与体验设计、建立反馈与奖励机制、加入互动与社交功能.此外,文章以武汉老字号品牌"老通城"为例,拟为其设计了一款《老通城》主题宣传游戏,详细阐述了该游戏的设计思路,旨在为老字号品牌的数字化振兴提供理论性指导.
Research on Digital Revitalization of Time-honored Brand Based on Gamification Thinking Theory—Taking"Laotongcheng"Theme Promotional Game as an Example
Adopting the methods of literature research,case analysis and field research,combined with gamification thinking theory,this paper analyzes the development pros-pect of the time-honored brand theme promotional game in the digital revitalization of the time-honored brand,and advocates that when promoting the digital revitalization of time-honored brands through theme promotional games,emotional and experiential design should be implemented in the games,feedback and reward mechanisms should be established,and interactive and social functions should be added.In addition,taking Wuhan time-honored brand"Laotongcheng"as an example,it intends to design a"Laotongcheng"theme promotional game for it,and ex-pounds the design ideas of the game in detail,aiming to provide theoretical guidance for the digital revitalization of time-honored brands.

gamification theorydigital revitalizationtime-honored brandWuhan"Laotongcheng"theme pro-motional game

陈元杰、林家立、王云龙、王颖

展开 >

江汉大学 设计学院,湖北 武汉 430056

游戏化思维理论 数字化振兴 老字号品牌 武汉"老通城" 主题宣传游戏

2024

玩具世界

玩具世界

ISSN:
年,卷(期):2024.(8)
  • 1