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手机游戏新手引导设计要点研究

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新手引导作为游戏中的重要交互设计之一,很大程度上会影响玩家的前期游戏体验.对于新玩家而言,游戏里的世界往往是陌生的,需要有一个设计合理的新手引导系统去引领其了解这个世界,从而更好地享受游戏的乐趣.通过类比移动App领域的研究成果,并结合案例研究,归纳出了手机游戏新手引导的4个设计要点,即概念引导、操作引导、系统引导与进阶引导.最后提出了手机游戏新手引导要点设计的一些参考原则.
Research on the Key Point of Mobile Game Novice Guidance Design
As one of the important interaction designs in the game,novice guidance will greatly affect the player's early game experience.For new players,the world in the game is often unfamiliar,and a reasonably-designed nov-ice guidance system is needed to guide them to under-stand the world,so as to better enjoy the fun of the game.By comparing the research results in the field of mobile App and combining with case studies,four key design points of mobile game novice guidance are summarized,namely concept guidance,operation guidance,system guidance and advanced guidance.Finally,some reference principles for the design of mobile game novice guidance points are proposed.

mobile gamenovice guidanceuser guidance design

刘昕宇、刘书亮、黄心渊

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南京传媒学院 动画与数字艺术学院,江苏 南京 211172

中国传媒大学 动画与数字艺术学院,北京 100024

手机游戏 新手引导 用户引导设计

2024

玩具世界

玩具世界

ISSN:
年,卷(期):2024.(9)
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