首页|《黑神话:悟空》何以引发全球玩家消费认可

《黑神话:悟空》何以引发全球玩家消费认可

扫码查看
《黑神话:悟空》作为首款全球发行的国产 3A游戏大作,让全球玩家通过沉浸式体验,感受到中华传统文化的无穷魅力.文章从游戏玩家和游戏从业者视角出发,以向海外传播中国传统文化、用3A游戏讲好中国故事为目的,按照接触到深度体验《黑神话:悟空》的时间逻辑顺序,站在国产游戏海外化的角度,剖析《黑神话:悟空》引发全球玩家消费认可现象的原因.
Analysis on the Reason Why Black Myth:Wukong Triggers the Phenomenon of Global Player Consumption Recognition
As the first domestic 3A game masterpiece re-leased globally,Black Myth:Wukong allows global players to experience the infinite charm of Chinese traditional cul-ture through immersive experience.From the perspective of game players and game practitioners,with the purpose of spreading Chinese traditional culture overseas and telling a good Chinese story with 3A games,this paper analyzes the reasons why Black Myth:Wukong triggers the phenomenon of global player consumption recognition from the perspective of overseasization of domestic games according to the time logic sequence from contacting to in-depth experience of Black Myth:Wukong.

Black Myth:Wukongconsumption identityoverseas communicationplayer

朱大诚

展开 >

济宁职业技术学院,山东 济宁 272103

《黑神话:悟空》 消费认同 海外传播 玩家

2024

玩具世界

玩具世界

ISSN:
年,卷(期):2024.(11)