玩具世界2024,Issue(11) :79-81.

多人在线游戏的环境叙事设计研究——以游戏《辐射76》为例

Research on the Environmental Narrative Design of Multiplayer Online Game—Taking the Game Fallout 76 as an Example

杜坦坦
玩具世界2024,Issue(11) :79-81.

多人在线游戏的环境叙事设计研究——以游戏《辐射76》为例

Research on the Environmental Narrative Design of Multiplayer Online Game—Taking the Game Fallout 76 as an Example

杜坦坦1
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作者信息

  • 1. 浙江传媒学院,浙江 杭州 310018
  • 折叠

摘要

文章以多人在线游戏《辐射 76》为例,分析其在环境叙事设计上的创新性和局限性.研究结果表明,多人在线游戏中的环境叙事设计具有双刃剑效应,既能为玩家创造沉浸式体验,又可能导致玩家参与度不足和故事传达效果欠佳.基于此,文章探索了《辐射76》演变和调整其环境叙事设计的方式,旨在为多人在线游戏环境叙事设计提供新的理论视角和实践启示.

Abstract

This paper takes the multiplayer online game Fallout 76 as an example to analyze its innovation and limitations in environmental narrative design.The re-search results show that the environmental narrative design in multiplayer online games has a double-edged sword effect,which can not only create an immersive experience for players,but may also lead to insufficient player partic-ipation and poor story communication.Based on this,this paper explores the evolution of Fallout 76 and the way to adjust its environmental narrative design,aiming to pro-vide a new theoretical perspective and practice enlighten-ment for the environmental narrative design of multiplayer online game.

关键词

多人在线游戏/环境叙事设计/《辐射76》

Key words

multiplayer online game/environmental narra-tive design/Fallout 76

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出版年

2024
玩具世界

玩具世界

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