首页|多人在线游戏的环境叙事设计研究——以游戏《辐射76》为例

多人在线游戏的环境叙事设计研究——以游戏《辐射76》为例

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文章以多人在线游戏《辐射 76》为例,分析其在环境叙事设计上的创新性和局限性.研究结果表明,多人在线游戏中的环境叙事设计具有双刃剑效应,既能为玩家创造沉浸式体验,又可能导致玩家参与度不足和故事传达效果欠佳.基于此,文章探索了《辐射76》演变和调整其环境叙事设计的方式,旨在为多人在线游戏环境叙事设计提供新的理论视角和实践启示.
Research on the Environmental Narrative Design of Multiplayer Online Game—Taking the Game Fallout 76 as an Example
This paper takes the multiplayer online game Fallout 76 as an example to analyze its innovation and limitations in environmental narrative design.The re-search results show that the environmental narrative design in multiplayer online games has a double-edged sword effect,which can not only create an immersive experience for players,but may also lead to insufficient player partic-ipation and poor story communication.Based on this,this paper explores the evolution of Fallout 76 and the way to adjust its environmental narrative design,aiming to pro-vide a new theoretical perspective and practice enlighten-ment for the environmental narrative design of multiplayer online game.

multiplayer online gameenvironmental narra-tive designFallout 76

杜坦坦

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浙江传媒学院,浙江 杭州 310018

多人在线游戏 环境叙事设计 《辐射76》

2024

玩具世界

玩具世界

ISSN:
年,卷(期):2024.(11)