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基于投影法的虚拟现实三维建筑模型构建

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虚拟现实三维建筑模型的制作过程复杂且数据量巨大,传统建模技术下的模型误差较大.为此,文章提出了基于投影法的虚拟现实三维建筑模型构建方法,通过采集和预处理实体建筑的点云数据,利用投影法生成初始模型,结合3DMax软件的纹理库添加细节信息,增强建筑模型的真实感和逼真度.该方法简化了虚拟现实三维建筑模型的制作过程,提高了模型的精准度和真实感.实验结果显示,建模平面误差为0.15 m,高程误差为0.36 m,达到了Ⅰ级建模标准.
Construction of virtual reality 3D building model based on projection method
The production process of virtual reality 3D building models is complex and involves a huge amount of data,resulting in significant model errors under traditional modeling techniques.To this end,a virtual reality 3D building model construction method based on projection method is proposed.By collecting and preprocessing point cloud data of physical buildings,the initial model is generated using projection method,and detailed information is added to the texture library of 3DMax software to enhance the realism and realism of the building model.This method simplifies the production process of virtual reality 3D building models,improves the accuracy and realism of the models.The experimental results show that the modeling plane error is 0.15 m and the elevation error is 0.36 m,meeting the level I modeling standard.

projection methodvirtual reality3D building modelmodel construction

赵渊

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铜仁职业技术学院,贵州 铜仁 554300

投影法 虚拟现实 三维建筑模型 模型构建

2024

无线互联科技
江苏省科学技术情报研究所

无线互联科技

影响因子:0.263
ISSN:1672-6944
年,卷(期):2024.21(9)