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基于虚拟引擎技术的吉林省非遗文化动画创作平台设计与实现

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文章设计并实现了基于虚拟引擎技术的吉林省非遗文化动画创作平台.文章概述了虚拟引擎技术及非遗文化数字化保护现状,揭示了吉林省丰富的非遗文化资源;分析了用户需求、功能需求和性能需求.在设计阶段,提出了系统架构和功能模块设计,重点介绍了动画制作和用户交互模块.在实施阶段,实现了开发环境与工具选择及核心功能,如资源管理、动画制作和用户交互功能.通过功能和性能测试,验证了系统的稳定性和高效性,以保障所提动画创作平台在实际应用中的可靠运行.
Design and implementation of Jilin province intangible cultural heritage animation creation platform based on virtual engine technology
This article designs and implements a Jilin Province intangible cultural heritage animation creation platform based on virtual engine technology.An overview of virtual engine technology and the current status of digital protection of intangible cultural heritage is provided,revealing the abundant intangible cultural resources in Jilin Province.The user requirements,functional requirements,and performance requirements are analyzed.In the design phase,the system architecture and functional module design are proposed,which focus on the animation production and user interaction modules.The implementation phase includes the selection of development environment and tools,as well as the implementation of core functions such as resource management,animation production,and user interaction.The stability and efficiency of the system are verified through functional and performance testing,ensuring reliable operation in practical applications.

virtual engineintangible cultural heritageanimation creation platform

吕鑫

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吉林动画学院,吉林 长春 130000

虚拟引擎 非遗文化 动画创作平台

2024

无线互联科技
江苏省科学技术情报研究所

无线互联科技

影响因子:0.263
ISSN:1672-6944
年,卷(期):2024.21(22)