首页|"游移视点"、文本游戏与自我意识——《羽毛球》中"空白"现象的审美反应分析

"游移视点"、文本游戏与自我意识——《羽毛球》中"空白"现象的审美反应分析

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当代英国作家格雷厄姆·斯威夫特的小说《羽毛球》巧妙地略去了诸多重要信息,形成了沃尔夫冈·伊瑟尔所说的文本"空白".通过设置"空白",使用"游移视点",作者斯威夫特召唤读者加入到他的创作过程中进行文本游戏,享受意义建构的权利与愉悦,获得丰富的审美体验.更为重要的是,"空白"能使读者在阅读过程中不断意识到自己的内心世界,提升自我意识."空白"使文本中那些不确定因素具有多种解释的可能性,使意义变得多样、立体而丰富,增加了小说的深度和广度.
The novel Shuttlecock by contemporary British writer Graham Swift ingeniously omits many important pieces of infor-mation,creating what Wolfgang Iser calls textual"blanks."By employing these"blanks"and utilizing a"wandering view-point",the author Swift invites readers to participate in his creative process for textual games and enjoy the rights and pleasure of constructing meaning,thus making them obtain a rich aesthetic experience.More importantly,"blanks"make readers con-stantly aware of their inner world and heighten self-awareness during the reading process."Blanks"provide multiple possibili-ties for interpreting uncertain factors in the text,making the meaning diverse,three-dimensional and rich,hence enhancing the depth and breadth of the novel.

Shuttlecock"blanks""wandering viewpoint"textual gamesself-awareness

王艳萍、林斌楠

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集美大学外国语学院

郑州西亚斯学院外语学院

《羽毛球》 "空白" "游移视点" 文本游戏 自我意识

国家社会科学基金一般项目

21BWW016

2024

西安外国语大学学报
西安外国语学院

西安外国语大学学报

CSTPCDCHSSCD北大核心
影响因子:0.754
ISSN:1673-9876
年,卷(期):2024.32(2)