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投影球幕对比度自适应快速上采样锐化算法

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多通道投影球幕在融合过程中仅会采样原始渲染图像的部分内容且采样点分布不均匀,导致清晰度在不同的区域会有不同程度的下降.以此为切入点,提出了一种对比度自适应快速上采样锐化的视觉增强算法,以改善其显示效果,该算法包含自适应上采样和自适应锐化两个阶段,应用于图形渲染管线的后处理部分,可以快速地进行上采样锐化操作.通过对比实验,对比度自适应快速上采样锐化算法能够在保证高帧率的同时提高三维场景渲染结果的分辨率,同时通过锐化技术增强其显示效果,并提升多源投影球幕显示实时三维场景的清晰度和细节.
Fast contrast adaptive upsampling sharpening algorithm for projection spherical screen
The multi-channel projection spherical screen only samples part of the original rendered image during the fusion process,and the distribution of sampling points is not uniform,which leads to different degrees of decline in sharpness in different regions.Taking this as the starting point,this paper proposes a contrast adaptive fast upsampling sharpening algorithm to improve the display effect.The algorithm includes two stages:adaptive upsampling and adaptive sharpening,and is applied to the post-processing part of the graphics rendering pipeline to quickly perform upsampling and sharpening operations.Through compara-tive experiments,the proposed algorithm can improve the resolution of 3D scene rendering results while ensuring high frame rate and enhance the display effect by sharpening technology,and improve the clarity and detail display of real-time 3D scene in multi-source projection spherical screen display.

projection spherical screencontrast adaptationupsamplingsharpening

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四川大学计算机学院,成都 610065

投影球幕 对比度自适应 上采样 锐化

2024

现代计算机
中大控股

现代计算机

影响因子:0.292
ISSN:1007-1423
年,卷(期):2024.30(18)