Design and implementation of Gacha parkour game based on Unity
The game takes cybersecurity as the theme and parkour as the gameplay,and uses the Unity engine combined with Blender and VisualStudioCode for game development.Different from ordinary parkour games,the game adds a card drawing link,where game items are drawn before the level starts to be used in the level.The game scene is modeled in 3D to make the game expe-rience more realistic.Currently,the game's operations have movement functions,including automatic running,jumping,etc.Func-tions such as picking up gold coins and detecting obstacles are implemented in the level.The props in the Gacha system are set ac-cording to different probabilities,which are divided into one draw and ten draws.The item system has functions such as double gold,increased HP,and character experience cards.