首页|A function-based behavioral modeling method for air combat simulation

A function-based behavioral modeling method for air combat simulation

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Today's air combat has reached a high level of uncer-tainty where continuous or discrete variables with crisp values cannot be properly represented using fuzzy sets.With a set of membership functions,fuzzy logic is well-suited to tackle such complex states and actions.However,it is not necessary to fuzzify the variables that have definite discrete semantics.Hence,the aim of this study is to improve the level of model abstraction by proposing multiple levels of cascaded hierarchi-cal structures from the perspective of function,namely,the func-tional decision tree.This method is developed to represent behavioral modeling of air combat systems,and its metamodel,execution mechanism,and code generation can provide a sound basis for function-based behavioral modeling.As a proof of con-cept,an air combat simulation is developed to validate this method and the results show that the fighter Alpha built using the proposed framework provides better performance than that using default scripts.

air combatbehavioral modelingintelligent agent

WANG Tao、ZHU Zhi、ZHOU Xin、JING Tian、CHEN Wei

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College of Systems Engineering,National University of Defense Technology,Changsha 410073,China

Institute of Communication and Navigation,Air Force Research Academy,Beijing 100085,China

National Natural Science Foundation of China

62003359

2024

系统工程与电子技术(英文版)
中国航天科工防御技术研究院 中国宇航学会 中国系统工程学会 中国系统仿真学会

系统工程与电子技术(英文版)

CSTPCD
影响因子:0.64
ISSN:1004-4132
年,卷(期):2024.35(4)