首页|中华优秀传统文化"双创"的数字叙事及其语义修辞机制——以融合新闻叙事实践为例

中华优秀传统文化"双创"的数字叙事及其语义修辞机制——以融合新闻叙事实践为例

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中华优秀传统文化创造性转化和创新性发展的关键是创新文化表征的数字叙事体系。图像化、情感化、游戏化不仅意味着数字文本表征的三种形式转向,亦代表了文化故事化的三种叙事语言进路,其分别对应的语义修辞命题是符号形式、认同模式和生成规则。融合新闻叙事的故事空间构建,客观上需要沿着图像化、情感化、游戏化三个维度进行叙事创新,以此构建文化"双创"的数字叙事体系。其中,图像化回应的是故事形态的视觉表征问题,即借助可视化的方式实现文化故事的数字转译与出场,具体可以从时间、空间两个维度复活文化的"可见"状态与"活态"生命;情感化回应的是故事感知的叙事认同问题,即在情感维度上打造文化认知的感性"通路",具体的情感修辞策略包括"赋情于物"和"共情于人";游戏化回应的是故事生成的用户参与问题,即通过文本规则和互动语言的创新来构建一种趣味性的故事接受情景,具体可以从"情景再造"与"身体激活"两个维度进行叙事重构。
The Digital Narrative and Semantic Rhetoric Mechanism of the Evolution and Growth of Fine Traditional Chinese Culture:Taking the Narrative Practice of Convergent News as Example
The key to promote the evolution and growth of fine traditional Chinese culture is to innovate digital narrative system of cultural representation.Visualization,emotionalization and gamification not only mean the three forms of digital text representation,but also represent the three narrative language approaches of cultural storytelling,whose corresponding semantic rhetoric propositions are symbolic form,identification mode and generation rules.In order to construct a digital narrative system for cultural evolution and growth,it is objectively necessary to carry out narrative innovation along the three dimensions of visualization,emotionalization and gamification.Among them,visualization responds to the problem of visual representation of story form,that is,the digital translation and appearance of cultural stories,which can specifically revive the"visible"state and"living"life of culture from the two dimensions of time and space.Emotionalization responds to the problem of narrative identity of story perception,that is,creating perceptual"pathway"of cultural cognition in emotional dimensions.Specific emotional rhetoric strategies include"giving emotion to things"and"empathizing with people".Gamification responds to the problem of user participation in story generation,that is,through the innovation of text rules and interactive language,to build an interesting story reception situation,which can be specifically reconstructed from the two dimensions of scene reconstruction and physical activation.

fine traditional Chinese cultureconvergent newsvisual narrativeemotional narrativegame narrative

刘涛、张媛媛

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暨南大学新闻与传播学院 广东广州510632

中华优秀传统文化 融合新闻 图像叙事 情感叙事 游戏叙事

国家社会科学基金重大项目

23&ZD211

2024

新闻界
四川日报报业集团

新闻界

CSSCI北大核心
影响因子:0.567
ISSN:1007-2438
年,卷(期):2024.(3)
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