首页|基于Unity3D与MEMS惯性感知的运动监测系统设计

基于Unity3D与MEMS惯性感知的运动监测系统设计

扫码查看
目的/意义 构建人体模型,与实际人体运动数据绑定,实现对人体运动姿态的监测.方法/过程 设计一种基于Unity3D和MEMS惯性传感器的运动监测系统.利用MEMS惯性传感器获取人体的运动姿态数据,利用欧拉角进行姿态解算,通过蓝牙无线传输协议将数据发送到计算机系统,以驱动虚拟动画人物的运动,实现人体动作的3D姿态实时展现.结果/结论 经过实验测试,该模型能够准确监测和模拟人体的运动姿态,未来可为体育运动训练、肢体康复训练等应用领域提供有效的数据分析.
Design of Motion Monitoring System Based on Unity3D and MEMS Inertial Sensing
Purpose/Significance To construct a human body model,bind it with actual human motion data,and achieve monitoring of human motion postures.Method/Process The paper designs a motion monitoring system based on Unity3D and MEMS inertial sensors.It utilizes MEMS inertial sensors to obtain human motion posture data,uses Euler angles for posture calculation,and sends the data to the computer system via the Bluetooth wireless transmission protocol to drive the movement of a virtual animated character,thereby achieving real-time 3D posture presentation of human actions.Result/Conclusion After experimental testing,the model can accurately monitor and simulate human motion postures.In the future,it can provide effective data analysis for application areas such as sports training and limb rehabilitation training.

inertial motion captureattitude solvingUnity3D modeling

徐豆豆、黄牧原、唐倩、丁晖、吴响、任鹏

展开 >

徐州医科大学医学信息与工程学院 徐州 221004

惯性动作捕捉 姿态解算 Unity3D模型

2024

医学信息学杂志
中国医学科学院

医学信息学杂志

CSTPCD
影响因子:1.348
ISSN:1673-6036
年,卷(期):2024.45(8)