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头戴式虚拟现实技术对成人近视眼视觉功能的影响

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目的 评估使用头戴式虚拟现实技术对成人近视眼视觉功能的影响.方法 将34例近视眼患者采用随机数字表法分为受试组(n=18)和对照组(n=16).对研究对象进行常规眼科检查后,于受试前、受试1次后、受试10次后检测裸眼视力、矫正视力、动态立体视、近立体视、对比敏感度、集合值、散开值、正相对调节(positive relative accommodation,PRA)、负相对调节(negative relative accommodation,NRA)、调节灵活度、调节幅度(amplitude of accommodation,AMP);于受试前、受试 10 次后进行视疲劳问卷评分和视觉作业能力答题评分.结果 受试组裸眼视力在受试10次后分别与受试前和对照组比较,差异均有统计学意义(P分别为0.040、0.011);受试组集合值在受试10次后分别与受试前和对照组比较,差异均有统计学意义(P分别为0.036、0.010);受试组NRA、调节灵活度在受试10次后分别与受试前和对照组比较,差异均有统计学意义(P分别为<0.0001、<0.0001、0.008、0.017);矫正视力、对比敏感度、散开值、动态立体视、近立体视、PRA、AMP、视疲劳问卷评分和视觉作业能力在对照组和受试组各对应时间点上比较,差异均无统计学意义(P>0.05).结论 适当使用头戴式虚拟现实技术训练有助于近视眼患者某些视觉功能参数的改善,如裸眼视力、NRA、集合不足、调节灵活度.
Effect of Head-Mounted Virtual Reality Display on the Visual Function of Adult Myopia
Objective To evaluate the effect of head-mounted virtual reality display on the visual function of adult myopia.Methods Thirty-four myopia patients were divided into two groups by random number table method:test group(n=18)and control group(n=16).After routine eye examination of the subjects,the naked vision,corrected vision,dynamic stereopsis,near stereopsis,contrast sensitivity,assemble value,disperse value,positive relative accommodation(PRA),negative relative accommodation(NRA),flexibility of accommodation,and amplitude of accommodation(AMP)before the test,after the test 1 time and after the test 10 times;the visual fatigue questionnaire score and the visual work ability answer score were performed before the test and after the test 10 times.Results There was significantly statistically significant of naked eye vision in test group after the test 10 times compared with the pre-test and the control group(P were 0.040,0.011);There was significantly statistically significant in assemble value of the test group after the test 10 times compared with the pre-test and the control group(P were 0.036,0.010);there were significantly statistically signifi-cant in the NRA and adjustment flexibility of the test group compared with the pre-test and the control after after the test 10 times(P were<0.0001,<0.0001,0.008,0.017);there were not statistical differences in corrected visual acuity,contrast sensitivity,spread value,dynamic stereopsis,near stereopsis,PRA,AMP,visual fatigue questionnaire scores and visual work ability were not statistically significant in comparison between the control group and the test group on the corresponding time points(P>0.05).Conclusion This is helpful to improve some of the visual function parameters of myopia patients appropriate using of head-mounted virtual reality technology training such as naked vision,NRA,insufficient collection,and flexibility of adjustment.

Head-mountedVirtual realityVisual functionMyopia

赵宏伟、张宇、赵冰艺、任艳茹、郭世超、郭小华、张建华、陈宏、罗灵

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100101 北京,中国人民解放军战略支援部队特色医学中心眼科

100098 北京,铂林眼科医院集团有限公司

100094 北京,中国人民解放军32087部队支援保障营门诊部

头戴式 虚拟现实技术 视觉功能 近视眼

中国人民解放军战略支援部队特色医学中心基金资助项目

19ZX21

2024

医学研究杂志
中国医学科学院

医学研究杂志

CSTPCD
影响因子:0.702
ISSN:1673-548X
年,卷(期):2024.53(2)
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