电子科技学刊2024,Vol.22Issue(2) :16-23.DOI:10.1016/j.jnlest.2024.100257

Electromagnetic scattering and imaging simulation of extremely large-scale sea-ship scene based on GPU parallel technology

Cheng-Wei Zhang Zhi-Qin Zhao Wei Yang Li-Lai Zhou Hai-Yu Zhu
电子科技学刊2024,Vol.22Issue(2) :16-23.DOI:10.1016/j.jnlest.2024.100257

Electromagnetic scattering and imaging simulation of extremely large-scale sea-ship scene based on GPU parallel technology

Cheng-Wei Zhang 1Zhi-Qin Zhao 2Wei Yang 2Li-Lai Zhou 3Hai-Yu Zhu2
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作者信息

  • 1. Southwest China Institute of Electronic Technology,Chengdu 610036,China
  • 2. School of Electronic Science and Engineering, University of Electronic Science and Technology of China, Chengdu, 611731, China
  • 3. Tencent Company,Shenzhen,518054,China
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Abstract

Aiming to solve the bottleneck problem of electromagnetic scattering simulation in the scenes of extremely large-scale seas and ships,a high-frequency method by using graphics processing unit(GPU)parallel acceleration technique is proposed.For the implementation of different electromagnetic methods of physical optics(PO),shooting and bouncing ray(SBR),and physical theory of diffraction(PTD),a parallel computing scheme based on the CPU-GPU parallel computing scheme is realized to balance computing tasks.Finally,a multi-GPU framework is further proposed to solve the computational difficulty caused by the massive number of ray tubes in the ray tracing process.By using the established simulation platform,signals of ships at different seas are simulated and their images are achieved as well.It is shown that the higher sea states degrade the averaged peak signal-to-noise ratio(PSNR)of radar image.

Key words

Multi graphics processing unit/Radar imaging/Sea-ship/Shooting and bouncing rays

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出版年

2024
电子科技学刊
电子科技大学

电子科技学刊

影响因子:0.154
ISSN:1674-862X
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