中国科技纵横2024,Issue(14) :163-165.

关于中医药文化游戏化的应用研究——以"百草消消消"为例

Application Research of Gamification of Traditional Chinese Medicine Culture——A Case Study of "Bai Cao Xiao Xiao Xiao"

杨家庆 孙艳蒙 李思琦
中国科技纵横2024,Issue(14) :163-165.

关于中医药文化游戏化的应用研究——以"百草消消消"为例

Application Research of Gamification of Traditional Chinese Medicine Culture——A Case Study of "Bai Cao Xiao Xiao Xiao"

杨家庆 1孙艳蒙 1李思琦1
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作者信息

  • 1. 长春中医药大学,吉林长春 130117
  • 折叠

摘要

中医药文化作为中华民族五千年文明的瑰宝,蕴含着丰富的哲学思想和医疗实践经验.然而,在现代社会,中医药文化的传播与普及面临着诸多挑战.随着计算机网络技术的进步,手机游戏产业日益成熟,在娱乐游戏文化中占据了重要地位.为了更有效地推广中医药文化,将中医药文化与手机游戏相结合,成为一种新颖且富有成效的方式.本文将以"百草消消消"为例,探讨中医药文化在游戏化应用中的具体实践及其效果.

Abstract

As a treasure of the 5000 year civilization of the Chinese nation,traditional Chinese medicine culture contains rich philosophical ideas and medical practice experience.However,in modern society,the dissemination and popularization of traditional Chinese medicine culture face many challenges.With the advancement of computer network technology,the mobile gaming industry is becoming increasingly mature and occupies an important position in the entertainment gaming culture.In order to promote traditional Chinese medicine culture more effectively,combining it with mobile games has become a novel and effective way.This article will take"Bai Cao Xiao Xiao Xiao"as an example to explore the specific practice and effects of traditional Chinese medicine culture in gamified applications.

关键词

中医药/传统文化/游戏化

Key words

traditional chinese medicine/traditional culture/gamification

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基金项目

长春中医药大学2022年大创项目(S202210199078)

出版年

2024
中国科技纵横
中国民营科技促进会

中国科技纵横

影响因子:0.102
ISSN:1671-2064
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