"游书互动"研究:起源、发展及其文化本质
Research on"Video Game and Book Interaction":Origin,Development and Cultural Essence
唐贾军 1夏梦洁1
作者信息
- 1. 中国音像与数字出版协会游戏出版工作委员会,北京,100036
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摘要
"游书互动"不仅丰富了娱乐形式,还促进了文化产业的多元化发展.同时,互动游戏书、互动小说、剧本杀及沉浸式体验等新型互动形态的出现,进一步满足了用户多样化的需求.文章探讨"游书互动"的起源、发展与文化本质,通过回顾国外、国内图书改编电子游戏、电子游戏改编图书的历史,指出IP改编在"游书互动"中的关键作用.
Abstract
The"video game and book interaction"not only enriches the form of entertainment but also promotes the diversified development of the cultural industry.At the same time,the emergence of new interactive forms,such as interactive books,interactive fictions,script murder(Live Action Role Playing games)and immersive experience,further satisfies the diversified needs of users.This paper discusses the origin,development and cultural nature of"video game and book interaction",points out the key role of IP adaptation in"video game and book interaction"by reviewing the history of book to video game and video game to book in foreign and domestic countries.
关键词
游书互动/图书/电子游戏/IPKey words
Video game and book interaction/Books/Video game/IP引用本文复制引用
出版年
2024