拟人化的角色设计在动画作品中的应用分析
The Application and Analysis of Anthropomorphized Character Design in Animated Works
陈琦睿1
作者信息
- 1. 吉林艺术学院,吉林 长春 130061
- 折叠
摘要
本文从动画角色设计的基本理念出发,从心理学角度、故事发展角度、价值观角度3 个方面以相关具体实例结合理论研究,详细地分析动画制作者的创作目的,旨在探究拟人化的角色设计在动画作品中起到的不同作用,带给观众的不同观感.最后指出了拟人化角色设计目前的发展困境和对其未来的积极展望.
Abstract
This paper delves into the theoretical application of anthropomorphized character design within animated works.It conducts an analysis from three distinct perspectives:psychology,story development,and values to explore the multifaceted roles that anthropomorphized character design plays in animated works.Through specific examples and theoretical studies,it aims to scrutinize the underlying creative intentions behind employing anthropomorphized character designs in animated works and their consequential impact on audience perception.Finally,this paper addresses the current challenges faced by anthropomorphized character design while presenting optimistic prospects for its future development.
关键词
角色设计/拟人化/动画制作Key words
character design/anthropomorphism/animation引用本文复制引用
出版年
2024