首页|Data on Machine Learning Reported by Researchers at Royal Melbourne Institute of Technology - RMIT University [Deep Learning( S) In Gaming Dis order Through the User-avatar Bond: a Longitudinal Study Using Machine Learning]
Data on Machine Learning Reported by Researchers at Royal Melbourne Institute of Technology - RMIT University [Deep Learning( S) In Gaming Dis order Through the User-avatar Bond: a Longitudinal Study Using Machine Learning]
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By a News Reporter-Staff News Editor at Robotics & Machine Learning Daily News Daily News-Investigators publish new report on Ma chine Learning. According to news reporting originating in Melbourne,Australia,by NewsRx journalists,research stated,"Gaming disorder [GD ] risk has been associated with the way gamers bond with thei r visual representation (i.e.,avatar) in the gameworld. More specifically,a g amer's relationship with their avatar has been shown to provide reliable mental health information about the user in their offline life,such as their current a nd prospective GD risk,if appropriately decoded." Financial supporters for this research include RMIT University,Early Career Res earcher Fund ECR 2020,Australian Research Council.
MelbourneAustraliaAustralia and New ZealandCyborgsEmerging TechnologiesMachine LearningRoyal Melbourne Insti tute of Technology - RMIT University